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The Chessmen of Mars

The Chessmen of Mars

By: Completed
Language: English
English ·Science Fiction ·Completed
23
Chapters
23 Chapters
Overview | Catalog

Synopsis

Adventure, Strategy, and Alien Worlds inThe Chessmen of Mars
The Chessmen of MarsbyEdgar Rice Burroughsis an exciting science fiction adventure set in the author’s famous Barsoom series. Filled with strange civilizations, dangerous creatures, thrilling battles, and imaginative technology, the novel continues Burroughs’ legendary tales of Mars with fast-paced action and fantasy-inspired adventure.
The story combines heroic quests with unusual Martian customs, creating a colorful and entertaining vision of another world.
A Dangerous Journey Across Mars
The novel follows Tara of Helium, the courageous daughter of John Carter and Dejah Thoris, after she becomes trapped in a dangerous region of Mars.
Separated from safety, Tara encounters unfamiliar societies and deadly threats while trying to survive and return home.
Her journey leads to:
Conflicts between Martian kingdomsDangerous creatures and warriorsStrange technologies and customsThe mysterious living chess game of Mars
The story moves quickly through action, suspense, and imaginative world-building.
Main Characters
Tara of Helium– A brave and intelligent Martian princess determined to survive dangerous situations.Gahan of Gathol– A skilled warrior and loyal ally who becomes deeply connected to Tara’s adventure.The Kaldanes and Rykors– Strange Martian beings with unusual physical and mental characteristics.
The Famous Martian Chess Game
One of the most unusual parts of the novel involves Jetan, the deadly Martian version of chess.
Unlike ordinary chess, the game uses living human pieces who face real danger during play.
This imaginative concept adds:
Strategic tensionPsychological suspenseSymbolic conflictUnique world-building detail
The deadly chess matches became one of the novel’s most memorable ideas.
Major Themes in the Novel
Courage and SurvivalCharacters must rely on bravery and intelligence while facing constant danger.Honor and LoyaltyPersonal loyalty and noble behavior remain important throughout the story.Adventure and ExplorationThe novel celebrates discovery and movement through strange and dangerous worlds.Strategy and ConflictThe chess imagery reflects larger struggles involving war, politics, and survival.
Edgar Rice Burroughs’ Adventure Style
Edgar Rice Burroughsbecame famous for writing energetic adventure fiction filled with imaginative settings and heroic action.
His style includes:
Fast-paced storytellingExotic alien worldsAction and combat scenesInventive creatures and culturesClear heroic conflicts
The focus on excitement and imagination helped make the Barsoom series highly influential in science fiction and fantasy.
Why Readers Still Enjoy the Novel
The Chessmen of Marsremains entertaining because of its unusual ideas and nonstop adventure.
Readers continue to enjoy the story for its:
Creative Martian settingDangerous questsInventive alien societiesHeroic charactersUnique chess-based concept
The imaginative energy of the novel continues to appeal to adventure and science fiction fans.
The Influence of the Barsoom Series
The Mars novels by Edgar Rice Burroughs influenced generations of science fiction and fantasy writers.
The series inspired:
Planetary adventure fictionSpace fantasy storiesComic books and filmsModern science fiction world-building
Many later stories about alien worlds borrowed ideas from Burroughs’ imaginative Martian adventures.
Who Should Read This Book?
The Chessmen of Marsis ideal for readers interested in:
Science fiction adventure, fantasy worlds, classic pulp fiction, planetary romance, and action-filled storytelling.
Readers who enjoy imaginative and fast-moving adventures may find the novel especially enjoyable.
Final Thoughts
The Chessmen of MarsbyEdgar Rice Burroughsis a lively and imaginative adventure filled with danger, strategy, and exploration across the strange landscapes of Mars.
Through heroic characters, alien civilizations, and the unforgettable concept of living chess battles, the novel continues to entertain readers with its creativity and adventurous spirit.

Chapter 1

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23 Chapters

Chapter 11 VIP Free20 coins

ENTRAPPED Turan the panthan approached the strange city under cover of the darkness. He entertained little hope of finding either food or water outside the wall, but he would try and then, if he fail…

Chapter 12 VIP Free20 coins

THE CHOICE OF TARA The dazzling sunlight of Barsoom clothed Manator in an aureole of splendor as the girl and her captors rode into the city through The Gate of Enemies. Here the wall was some fifty …

Chapter 13 VIP Free20 coins

GHEK PLAYS PRANKS While Tara of Helium was being led to The Towers of Jetan, Ghek was escorted to the pits beneath the palace where he was imprisoned in a dimly-lighted chamber. Here he found a bench…

Chapter 14 VIP Free20 coins

A DESPERATE DEED E-Med crossed the tower chamber toward Tara of Helium and the slave girl, Lan-O. He seized the former roughly by a shoulder. "Stand!" he commanded. Tara struck his hand fro…

Chapter 15 VIP Free20 coins

AT GHEK'S COMMAND Turan the panthan chafed in his chains. Time dragged; silence and monotony prolonged minutes into hours. Uncertainty of the fate of the woman he loved turned each hour into an …

Chapter 16 VIP Free20 coins

THE OLD MAN OF THE PITS "I shall not desert you, Ghek," said Tara of Helium, simply. "Go! Go!" whispered the kaldane. "You can do me no good. Go, or all I have done is for n…

Chapter 17 VIP Free20 coins

ANOTHER CHANGE OF NAME Turan dashed himself against the door of his prison in a vain effort to break through the solid skeel to the side of Tara whom he knew to be in grave danger, but the heavy pane…

Chapter 18 VIP Free20 coins

A PLAY TO THE DEATH Clear and sweet a trumpet spoke across The Fields of Jetan. From The High Tower its cool voice floated across the city of Manator and above the babel of human discords rising from…

Chapter 19 VIP Free20 coins

A TASK FOR LOYALTY Long and loud was the applause that rose above the Field of Jetan at Manator, as The Keeper of the Towers summoned the two Princesses and the victorious Chief to the center of the …

Chapter 20 VIP Free20 coins

THE MENACE OF THE DEAD The night was still young when there came one to the entrance of the banquet hall where O-Tar of Manator dined with his chiefs, and brushing past the guards entered the great r…

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